Hedonomic VR Design 003
Updated: Nov 18, 2021
WEEK 3: FUNCTION (11/04)
Critique: Let’s review last week’s assignments. (15 min)
Presentation: VR applications should fulfill a basic need (30 min)
Tutorial: Implementing Grab Interactions (45 min)
Assignment: “Get Your Interaction Basics Down”
Readings: We're Already Violating Virtual Reality's First Code of Ethics, ‘Plasticity in the Human Mind’ and ‘Illusions of Embodiment and Their Lasting Effect’ sections of Real Virtuality: A Code of Ethical Conduct and How Designers Can Build Virtual Experiences That Reduce Anxiety and Stress.
Practice: Make sure the DistanceGrab sample scene works for you in VR. Play with variables to understand what the scripts do (e.g. change the trigger radius on the
For this week's assignment, I create the scene for distance grab. The avatars of hands can work functionally in the scene. However, I can't grab items in the scene. Also, I'm not sure about the reason why I can't preview in Unity (because of Mac???). The only way for me to check is to upload it through SideQuest, which is not very convenient.