COMm LAB: Video + Sound (Final)


1.Presentation of the final project

Final project


In the final project, we use unity to create an interactive game to tell the story, which is the retelling of Sleeping Beauty. The scene of our game is divided into two parts: the real world and the fairy tale world. The heroine is a hard-working woman in the modern world, who comes to the fairy tale world of Sleeping Beauty by accident. Players can help her to make a decision--to escape from her heavy work in real life and stay in the fairy tale world forever, or to go back to the real world and face everything bravely.In this game, the heroine is no longer awakened by the true love kiss in the original Sleeping Beauty fairy tale but awakened by herself with her independence and courage as a modern woman.

2.Game & Scenes

link of the video of our work ➡️

3.More description 😂

This project presents fairytale sleeping beauty in a creative and critical way. Instead of a princess, the main character of our story is a woman who worked really hard in a big city. One day She couldn’t stand the pressure, the heavy workload of her life anymore and long to escape from it. Suddenly She came up with the fairy tales, wondering if she could enter to the fairy tales world, experiencing adventures, love, and miracles. When she fell asleep, she came to a fairytale world. She was in the loft of an old castle. Unlike in fairy tales, true love kisses, magic potion, and spells have no effect on her. In the end, it's up to her to be back to her real life, she could only be awakened if she willingly touched the trigger hidden in the forest near the castle.

I really appreciate my teammates Gracia and Bei. Gracia gathered all the assets and built the city and castle scenes in Unity. Bei made the sounds for the castle scene and created the triggers that enables the main character to return to her real life. I attached sounds in the real world room and created the trigger that enabled the main character to travel from the city room to the castle loft.

Thanks to my team member again! Really enjoying working with all of you.


Unity Sound Package provided by Gabe (Thanks Gabe!!!)

Visual assets from Unity Asset Store

Sounds from